Characters / Source Citadel / Raziel The Reminisce
Raziel The Reminisce
RT

Raziel The Reminisce

SSR
Faction
Source Citadel
Position
Back-line
Role
Support
SC Mentor

Raziel, a mentor of Source Citadel. Used to be the resident mentor aboard the airship Senanonic. In recent years, she volunteered to become the guardian of entity SC-002 (commonly known as "Jalhay"). From then on, to ensure the safety and stability of SC-002, she and SC-002 moved to the Confluence Tower. On account of her stellar reputation within Source Citadel, her living and research environments were specially retained in recognition of her contribution. May Raziel complete her guardianship duties toward SC-002 as swiftly as possible, alongside her relevant research, and return to Senanonic soon.

Cost Derive Buff Reverb Fire Electro Frost
Stats
HP
63,920
ATK
752
DEF
752
27 Tauri

27 Tauri

3Cost

Summon [27 Tauri], lasting 8 seconds. During this period:
When using a Red card, release a microwave pulse, dealing DMG once and inflicting [Ignite].
When using a Yellow card, release an electromagnetic pulse, dealing DMG once and inflicting [Lightning].
[27 Tauri] is a [Mech Unit].
Microwave pulse and electromagnetic pulse are [Waves].
Afterward, generate a Black card [Reverengy] at the bottom of your deck.

DMG: Microwave Pulse 1000% (Physical). Electromagnetic Pulse: 1000% (Electro).

Reverengy

Reverengy

0Cost Neutral

Negative energy generated from the use of powerful weapons or spells. Ascenders might find a way to utilize it.
This card is [Destroyed] when it leaves your hand.

Nova

Nova

2Cost Neutral

Unleash an Arcane Nova upon the target area, dealing DMG once and inflicting [Corrupt].
This card has [[Elemental Evolution]:
[Nova] and [Element Core: Electro] in your hand will automatically fuse into [Electro Nova]; [Element Core: Fire] into [Fire Nova]; and [Element Core: Frost] into [Frost Nova].
This card has [Lumimorphosis]:
3 [Nova] in your hand will automatically fuse into [Supernova].
[Nova], [Elemental Nova] and [Supernova] are [Waves].
This card is [Destroyed] when used.

DMG: 4000% (Reverb).

Frost Nova

Frost Nova

2Cost Neutral

Unleash a Frost Nova upon the target area, dealing DMG once and inflicting [Corrupt] and [Freeze].
This card has [Lumimorphosis]:
3 [Nova] in your hand will automatically fuse into [Supernova].
[Nova], [Elemental Nova] and [Supernova] are [Waves].
This card is [Destroyed] when used.

DMG: 6000% (Frost).

Electro Nova

Electro Nova

2Cost Neutral

Unleash an Electro Nova upon the target area, dealing DMG once and inflicting [Corrupt] and [Thunder].
This card has [Lumimorphosis]:
3 [Nova] in your hand will automatically fuse into [Supernova].
[Nova], [Elemental Nova] and [Supernova] are [Waves].
This card is [Destroyed] when used.

DMG: 6000% (Electro).

Fire Nova

Fire Nova

2Cost Neutral

Unleash a Fire Nova upon the target area, dealing DMG once and inflicting [Corrupt] and [Wildfire].
This card has [Lumimorphosis]:
3 [Nova] in your hand will automatically fuse into [Supernova].
[Nova], [Elemental Nova] and [Supernova] are [Waves].
This card is [Destroyed] when used.

DMG: 6000% (Fire).

Supernova

Supernova

3Cost Neutral

Unleash a Supernova upon the target area, dealing DMG to all enemies once and inflicting [Corrupt].
Release a neutrino pulse, dealing DMG to all enemies once per second and inflicting [Erode], lasting 5 seconds.
This card has [Elemental Fission]:
For every [Electro Nova] fused into this card, unleash an Electro Meteor, dealing DMG to all enemies once and inflicting [Thunder].
For [Fire Nova], unleash a Fire Meteor and inflict [Wildfire].
For [Frost Nova], unleash a Frost Meteor and inflict [Freeze].
[Nova], [Elemental Nova] and [Supernova] are [Waves].
This card is [Destroyed] when used, then generate 1 [Reverengy] at the bottom of your deck.

DMG: 15000% (Reverb); Neutrino Pulse 1000% (Reverengy) per hit; Electro Meteor 6000% (Electro); Fire Meteor 6000% (Fire); Frost Meteor 6000% (Frost).

Clandestine Comms

Clandestine Comms

1Cost

Dial a random number from 0 to 9.
If it's 2 to 8, gain 0.2 to 0.8 Cost per second correspondingly, lasting 8 seconds.
If it's 0, immediately activate [Discard] action.
If it's 1, change the Cost of the hand card with the highest Cost to 1.
If it's 9, immediately activate [Leader Skill].

Tidal Realm

Tidal Realm

3Cost Ultimate

Requirement Cooldown: 30 seconds.

Meditate and generate the environment [Tidal Realm].
[Tidal Realm]: Increase Cost regen speed by 100%, lasting 10 seconds.